我的世界基岩版 Beta 1.19.20.23

FEATURES AND BUG FIXES
特性和漏洞修复

ACCESSIBILITY FEATURES
辅助功能

  • D-Pad Left can now be held down again to move the cursor left in menus (MCPE-155976)
  • D-Pad 的左键现在又可以在菜单中左移光标了(MCPE-155976)

BLOCKS
方块

  • Reduced Sculk Catalyst experience drop from 20 to 5
  • 幽匿催发体的经验掉落从 20 减少到 5
  • Mangrove Log, Mangrove Wood, and Stripped Mangrove Wood can now be used to craft a Campfire with Charcoal (MCPE-157271)
  • 红树原木,红树木已经去皮的红树木现在可以用于和木炭合成营火(MCPE-157271)

DEEP DARK
深暗之域

  • Ancient Cities have more frequent Sculk Patch generation (MCPE-154229)
  • 古代城市会生成更多的幽匿脉络(MCPE-154229)
  • Sculk Patch Features can now be placed on additional block types (MCPE-156669)
  • 幽匿脉络地物现在可以被放置在更多方块类型上(MCPE-156669)

GAMEPLAY
玩法

  • Player textures and UI elements should no longer turn pink after playing for an extended period time on highly populated servers (MCPE-105487)
  • 在高人气服务器中长时间游玩后,玩家纹理和 UI 组件不会再变成粉色(MCPE-105487)
  • Instantaneous effects (Potions, Tipped Arrows) can no longer be applied to dead mobs and players
  • 瞬时作用效果(如中毒,药水箭)不能再应用于死亡的玩家或生物
  • Player no longer takes damage from entering a Nether portal if it is placed at Y=-21 or below (MCPE-154888)
  • 玩家进入放置在 Y=-21 以下的下界传送门时不会再受到伤害(MCPE-154888)

GENERAL
通用

  • So Below music track now plays in Basalt Deltas (MCPE-70890)
  • 音乐《So Below》现在会在玄武岩三角洲中播放(MCPE-70890)
  • Fixed an issue where scores on scoreboards were not being ordered properly (MCPE-141427)
  • 修复了计分板中的分数排序错误的问题(MCPE-141427)

ITEMS
物品

  • Fixed a bug where fishing hooks would drop loot when killed with the /kill command (MCPE-142329)
  • 修复了使用 /kill 指令杀死钩后鱼钩会掉落战利品的漏洞(MCPE-142329)

MOBS
生物

  • Fixed a bug causing baby mobs with the minecraft:behavior.sleep goal to have a shrunken hitbox (MCPE-46040)
  • 修复了导致带有 minecraft:behavior.sleep 目标的幼年生物碰撞箱缩小的问题(MCPE-46040)
  • Allays and Bees are now less likely to get stuck in non-full blocks (MCPE-155777)
  • 悦灵和秘封现在卡在非完整方块中的频率减少(MCPE-155777)
  • Wardens can now detect a player sneaking on top of a Sculk Sensor (MCPE-155804)
  • 监守者现在可以检测到在幽匿感测体上方潜行的玩家(MCPE-155804)
  • Warden can now let itself fall up to 20 blocks down, instead of just 3 (MCPE-158304)
  • 监守者现在可以允许自己掉落至多 20 个方块,而不是只有 3 个(MCPE-158304)
  • Allays can now pick up armor pieces with a different durability than ** they are holding (MCPE-158339)
  • 悦灵现在捡起装备时会无视耐久度的差异(MCPE-158339)

PLAYER
玩家

  • Player’s Soul Speed is now properly activated and de-activated on Soul Sand (MCPE-157152)
  • 玩家的灵魂疾行现在可以正确的在灵魂沙上启用和停用(MCPE-157152)
  • Fixed a bug causing health_boost to display incorrect health values, causing the player to turn invisible and unable to interact with the world on dying
  • 修复了导致 health_boost 显示错误生命值的问题,该问题导致玩家不可见,无法与世界交互,无法死亡

STABILITY AND PERFORMANCE
稳定性和性能

  • Fixed a bug which could cause mobs to not load into the world if their saved y-position was greater than or equal to 25
  • 修复了在生物保存的 Y 轴坐标大于 25 时生物可能不会加载进世界的问题

AUDIO
音频

  • When trading, the Villager plays the correct sound based on the item in the input slot (MCPE-152555)
  • 交易时,村民会根据输入栏的物品播放正确的音效(MCPE-152555)

VANILLA PARITY
特性同步

  • Skulls in Ancient Cities now better match the orientation they have in Java Edition (MCPE-153547)
  • 古代城市中的头颅现在更符合它们在 Java 版中的方向(MCPE-153547)
  • Goat Horn sound is now placed in the Jukebox/Note Blocks sound category in Settings (MCPE-154885)
  • 山羊角的声音现在在设置中被分类为唱片/音符盒(MCPE-154885)

TECHNICAL UPDATES
技术性更新

ADD-ONS
附加包

  • Enable event filters in the root definition to be evaluated independent of sequence or randomize when a format_version of 1.19.20 or higher is specified
  • 当 format_version 大于等于 1.19.20,根定义中启用的事件过滤器现在会不受序列影响或随机进行

STABILITY AND PERFORMANCE
稳定性和性能

  • Fixed a crash when exploring multiple categories in Marketplace on Xbox and PlayStation
  • 修复了 Xbox 和 PlayStation 上查看 Marketplace 中的几个种类时会崩溃的问题

EXPERIMENTAL TECHNICAL FEATURES
实验性技术性功能

GAMETEST FRAMEWORK
Gametest 框架

  • System Events
  • 系统事件
    • Added event beforeWatchdogTerminate – Shuts down the server when a critical scripting exception occurs (e.g. script hang). Can be canceled to prevent shutdown
    • 加入事件 beforeWatchdogTerminate – 在致命脚本异常(例如脚本挂起)时关闭服务器。可以取消以阻止关闭
    • Added enum WatchdogTerminateReason – Specifies the reason for watchdog termination
    • 加入枚举 WatchdogTerminateReason – 说明监视器终止的原因
    • Added new properties to properties for watchdog configuration on Bedrock Dedicated Server
    • 为基岩版专有服务器中的监视器配置中的 properties 加入了新的属性
      • script-watchdog-enable-exception-handling – Enables watchdog exception handling via the events.beforeWatchdogTerminate event (default = true)
      • script-watchdog-enable-exception-handling – 启用通过 events.beforeWatchdogTerminate 事件处理监视器异常(默认 = true)
      • script-watchdog-enable-shutdown – Enables server shutdown in the case of an unhandled watchdog exception (default = true)
      • script-watchdog-enable-shutdown – 在有未处理的监视器异常时关闭服务器(默认 = true)
      • script-watchdog-hang-exception – Throws a critical exception when a hang occurs (default = true)
      • script-watchdog-hang-exception – 当挂起发生时报告致命异常(默认 = true)

GENERAL
通用

  • Removed the component minecraft:unwalkable
  • 移除组件 minecraft:unwalkable
  • Renamed ‘minecraft:explosion_resistance’ to ‘minecraft:destructible_by_explosion’ and restructured the component to be either defined as a boolean or as an object
  • 重命名 ‘minecraft:explosion_resistance’  至 ‘minecraft:destructible_by_explosion’ 并重构了组件,现在会被定义为布尔值或对象
    • Setting the component to true will give the block the default explosion_resistance and setting it to false will make the block indestructible by explosion
    • 将组件设为 true 会给予方块默认的 explosion_resistance,设置为 false 会使方块无法被爆炸破坏
    • Setting the component as an object will let users define the resistance of the block to a base explosion
    • 将组件设置为对象可以让用户定义方块对常规爆炸的抗性

来源:希铁石z

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